March Review

NarniaMUCK Players:

If you see a staffer as you wander around NarniaMUCK, don't forget to thank them for the work they did during March. The staff achieved many things during the last month!

Probably the biggest and still on everyone's minds is all the hard work they put in to make April Fool's Day fun and great. I think all of that work paid off--I observed many fun times being had by players and staff alike.

They've also been working hard on another project--one we've not talked about much yet so it probably hasn't been on your radar--Coghill. A combination of construction project, code tweaking and writing, story writing, a lot of hard work has gone into it throughout March and before. I'm eager to share details with you...but I wouldn't want to spoil your first experience of Coghill.1 Wink

In addition to the big projects, there are so many tiny things we fixed in March it'd be hard to remember them all, much less list them all. Mining problems, new products for stores, new recipes, border costs that were incorrectly set, helping new guests, helping new players, documentation updated, exits fixed, ... this list could go on for a while. Those of you that have been helped by staff directly can probably think of specific instances better than I can!

So be sure to thank them for everything they've done! Wait. I want to be first: Thank you, Staff of NarniaMUCK for everything you've done in March!2


  • 1. Okay, maybe one or two. I'm pretty certain there's buildings. And some rooms in those buildings...hope I'm not giving away too much!
  • 2. Ha! Beat all the players to it. Oh. Except the ones that already have used the compliment command (in the game type: compliment Thank you, Feaelin!) before I even posted this. Rats! Foiled again!